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GameMaker Studio 2 – How To Transition Rooms Beginner Tutorial
Changing or transitioning between rooms is a necessary thing to do once your game starts growing. Here I will show you an easy and elegant way to do just that!
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Nguồn: https://historicshilohumc.org/
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Comments (50)
Mestre Do universo
08 Jul 2020Thank youuuu
I love you
Fazrul Nadzri
08 Jul 2020i made 2 gates – one gate from level0 to level1, one gate from level0 to level2 but the level0 to level2 gate didnt work, it juz pause the game and the coding looks the same, only the destination n room target are different right? wut did i missed here?
Fazrul Nadzri
08 Jul 2020how about using the pos x and pox y of that warp but juz plus some distance like posX -= 50, posY = 0 as the warp position
Lécio João Orsi Ribeiro
08 Jul 2020Man, you just saved my night
Rodrigo Rodrigues
08 Jul 2020Very nice video! Thanks for your tips…
Karl
08 Jul 2020jhonatan is very dumb
MaknaExMachina
08 Jul 2020Dude, thanks for this video. This is a really cool way to do it, I'll use this tomorrow.
Mitcal Beats
08 Jul 2020Like, u really help me, thx
SalsaCookies
08 Jul 2020I can't get mine to work, can someone help me out?
ERROR in
action number 1
of Collision Event with object obj_Player
for object obj_ladder:
Error in code at line 1:
room_goto(targetRoom);
^
at position 11: Unknown variable targetRoom
LeaderOfTheStarrySky
08 Jul 2020This is much simpler and more elegant than the solution I came up with myself…. I never thought of putting the location into the Creation Code of the warp object instance… I was doing some convoluted branching 'if' shenanigans in my player instance Create event.
However, I would suggest that, rather than hardcode the x & y locations your character will appear at, you could create a simple blank object (e.g. obj_Spawn), drop it at the point you want your character to spawn in the new room, change it's instance ID to something more friendly (e.g. to rmTwo_Spawn), then reference that instance in the Creation Code of your warp object instance as follows:
targetRoom = rmTwo;
targetX = rmTwo_Spawn.x;
targetY = tmTwo_Spawn.y;
That way if you move your spawn point to a different location you don't have to change the x & y co-ordinates manually in future.
The Drummer Kid
08 Jul 2020It worked but after going to the second room, I can't go back to the first room.
がむがむ
08 Jul 2020Thank you so much! This is so good video😳 I have a one question.
I can change room this object.
But this one is indicated under the map tips next room. How do this problem resolve?😢
Tom
08 Jul 2020This was a really good tutorial, I followed it precisely but when i run my game the warp dose not warp me anywhere, what can I do?
Sadie Jo H.
08 Jul 2020Thank you so much for your tutorials. Quick question though,
my first warp works completely smooth and fine, but when she tries to go back, she cant walk up to the warp, it's like something is blocking her just a block or so away from the warp
ビッパー
08 Jul 2020thank you very much but when i go into the warp and i go to the other room my screen gets pressed can you help me with this??
Garemge
08 Jul 2020FUCK GAME STUDIO 2
Lightnite Productions
08 Jul 2020But how do you make a transition in the menu like the splash screen of Undertale or the starting where it talks about the story itself? It has a slight transition where it moves to a black screen and then to the main menu for the splash screen and the next part of the story for the story part! I want to learn how to do that!! In other words, how do you make transitions without even moving a character? Like a timer that transitions you to the next scene! WITHOUT the character of course!
netowgtz
08 Jul 2020hey man, does the colllisions works even if my player has the "if theres nothing x pixels ahead u can move"? beacause i have this problem where i do get the collision but the room doesnt change, and i can move the character and get it back, but when it gets back it gets stuck
Arthur Canabrava
08 Jul 2020when i try to run my game crashes
Ducked - Head
08 Jul 2020ı made my character persisdent when I get ın a room it works with no pronlem but when ı exit ı disappear
Azerius Tv
08 Jul 2020Dont know why. But it have a Problem with Step Events from my Character.
Wayne wich Code stands there.
FATAL ERROR in
action number 1
of Step Event0
for object obj_player_idle:
Unable to find any instance for object index '100047' name '<undefined>'
at gml_Object_obj_player_idle_Step_0 (line 1) – if input.magicatack
##############################################
Someone any ideas ?
George Washington
08 Jul 2020Just curious
Extenton
08 Jul 2020The weird thing is my warp works, But when I warp I’m off my track halp
George Washington
08 Jul 2020How can I find the average size of a room and map in hyper light drifter?
Extenton
08 Jul 2020Game is crashing everytime I play help me code error is Room_goto – and also by “TargetRoom” what am I doing wrong??
Charlie Is A Potato
08 Jul 2020I have literally copy and pasted the variable names from my create event to my player collision event and it still says in my create event that the variables are only being referenced once. Please help.
Tiago O Revoltado
08 Jul 2020hi when I write var targetRoom, targetX, targetY; in the war, this menssage happending variable target Y reference only reference once with a this signal (!) what i do?
Bruno Wrier
08 Jul 2020I need a global save system for all rooms, the game is a clicker, pls help me anyone ;-;
Ismael Valenzuela
08 Jul 2020thank you, easy to understand, speedy, you are the best.
gracias, fácil, rápido.
eres el mejor, es lo que uno busca, tutoriales rápidos y fáciles de entender.
Admiral Jezza
08 Jul 2020It doesn't teleport my character to the coordinates of the second room.
Pablo Santana
08 Jul 2020¡Thanks!
Pukoshi
08 Jul 2020My boy has the League of Legends client in the background lmao what a legend
netowgtz
08 Jul 2020as a beginner, i can tell your videos are very helpful! mayb i have an idea for a video perhaps when u run out of ideas lol, im trying to make a popup menu that displays other menus in it (like saving or items, etc.) but i have problems controlling their indexs when all of them are running, just a derp idea lol, peace
DarkFrostMoe
08 Jul 2020Thank you very much, you helped me in a problem where I needed help, very good video bro, keep it up.
bobsjobisfob
08 Jul 2020oh my god i had no idea you could make the player character persistent… im so glad there was an easy way to do this, i was really racking my brain trying to figure out an easy way to go back to previous levels while being teleported next to the door
Wesacul
08 Jul 2020What if I want to change rooms after a gif sprite ends? Is that possible?
Nalle 19
08 Jul 2020Im getting the error:############################################################################################
FATAL ERROR in
action number 1
of Step Eventobj_player
for object obj_warp:
Variable obj_warp.targetroom(100002, -2147483648) not set before reading it.
at gml_Object_obj_warp_Collision_22d0ca0d_edbd_415d_ad95_066544ea5514 (line 1) – room_goto(targetroom);
############################################################################################
——————————————————————————————–
stack frame is
gml_Object_obj_warp_Collision_22d0ca0d_edbd_415d_ad95_066544ea5514 (line 1)
when I go into the obj_warp help D:
sk
08 Jul 2020is it possible to have multiple warps in one room?
Stop Please
08 Jul 2020PLEASE HELP BEFORE I DIE FROM STRESS
_________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object OWarp:
Variable OWarp.targetRoom(100009, -2147483648) not set before reading it.
at gml_Object_OWarp_Create_0 (line 2) – room_goto (targetRoom);
############################################################################################
——————————————————————————————–
stack frame is
gml_Object_OWarp_Create_0 (line 2)
Majkisek
08 Jul 2020Ok i fixed it somehow but now i have a new problem. When i teleport my player he just falls through the ground 😀
2ne 626
08 Jul 2020do it again
(with out code)
Daniël Brijder
08 Jul 2020Nice tutorial but my character disappears after he walked into the warp. The screen does switch to another room. And how do I make the warp object invisable?
Apollo
08 Jul 2020i know this video is a little bit old but, i have a problem when i put my player in persistent mode, i cant use restart_room(); how i can fix that ? i'm making a platform game so i need the restart room for when the player falls in the void he can go back in the start of the room
Justin Smith
08 Jul 2020I am in game maker studio 2 and when I transition to a room then come back to my original room the non persistanct objects do not load. How do I make the non persistanct objects load again so my room looks the same when I go back into it????
Michelle Moonknight
08 Jul 2020Hi, when I step into warp it says the line5 in collision with player and warp in line5 – objPlayer.x = targetX is wrong. what am I supposed to do?
Meltheros
08 Jul 2020I seem to warp just fine but the only problem is that my camera doesn't follow me when I warp and the camera seems to stay on the first room of the game.
Chandranu Dhabal
08 Jul 2020man that was a really helpful video.
one thing though. u do not need two separate sprites for the left or right. i had actually faced this problem first. but after some trial and error,i wrote a code which successfully flipped my character just like yours does without two sprites.😃
Justin Smith
08 Jul 2020PLEASE HELP…. I did the warp like he said and made sure my player is on persistent. When I go into the next my player doesn't appear. if I try to move back to the warp it puts me back to the original room?????? I don't know what to do?????
Noahノア
08 Jul 2020big thanks
S-oni M
08 Jul 2020Hi i have a problem , i did the tutorial , it worked and i thank you for making the video , but i made an menu , at the start and now i freezes evry time i hit new game if in the room i want to start are any teleporters, why did that happend?